/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ //\/\/\/\/\/\/\/\/\\/\/\/\/\/\/\/\ -SYMMETRICAL CASTLE & LIQUIDCLEAR- \\/\/\/\/\/\/\/\/\//\/\/\/\/\/\/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Present: Transilient v1.0 FREEWARE effect for Windows VST Hosts *Created using SynthEdit* ------------- USER'S MANUAL ------------- ------------------------------------------------------------------ PLEASE USE THIS SOFTWARE AT YOUR OWN RISK, IT IS PROVIDED AS IS. IF *YOU* DO NOT AGREE TO TAKE ANY AND ALL RESPONSIBILITY FOR ANY DAMAGE OR LOSS INCURED BY THE USE OF THIS SOFTWARE, PLEASE REMOVE THIS SOFTWARE FROM YOUR PC'S HARD DRIVE IMMEDIATELY! ------------------------------------------------------------------ ------------- INSTALLATION: ------------- Extract the files named Transilient.dll and Transilient.dat into your VST plugins folder. Be sure to extract the waves into the folder named 'Transilient'. The should be handled automatically by you unzip utility. The waves in this archive will be used by some presets. --------- OVERVIEW: --------- Transilient is a versatile FSU/Glitch type multi-effect unit designed to make strange and unusual new sounds -- yet still (hopefully) easy to use. The 5 different effects can be modulated by one of two 16-step sequencers, a LFO, any WAV file, and/or manually controlled. Additionally, the modulators can be synced to your host's tempo. You can easiliy turn a single sustained note or chord into an electronic drum loop. Or take an existing drum loop and turn it into something glitch-like and noisy. Slower tempos work great for drone and ambient sounds. 16 presets are included to get you started. -------- GENERAL: -------- Transilient's signal flow is fixed and is reflected in the GUI from left to right. [In-> Ringmod-> Granulator-> Filter-> Delay-> Autopan-> Out] Each effect module has a clickable square toggle box next to it's name to turn it on and off. All modules have at least 3 selectable modulation sources as defined below. When a modulator is selected it is *added* to the value it is modulating. > Effect Modules: Ring Mod: Multiplies the incoming signal by the frequency of a built in oscillator. Granulator: Granular type buffer effect Filter: State-Variable Filter Delay: Versatile Syncable Delay Unit Autopan: Automatic Panning > Modulation Sources: SEQ1: Sequencer 1 output SEQ2: Sequencer 2 output LFO: LFO output Sync: Based on host time divisions (LFO & Delay only) Wave: Output of WAV oscillator (can itself also be modded by LFO) Clock: Based on host BPM/step amount (generally rough and clicky sounding) Man: Manual control ----------------------- EFFECT MODULE CONTROLS: ----------------------- > Ring Modulator: Mix: The wet/dry mix of the ring mod effect Waveform: Set ring mod carrier waveform Pitch: Set ring mod pitch Mod: Set the ring mod's pitch source modulator > Granulator: Mix: The wet/dry mix of the grainulator effect Pitch: Controls the pitch of the grains Rate: Controls the rate of the grains Size: Controls the size of the grains P Mod: Selects Pitch modulation source R Mod: Selects Rate modulation source S Mod: Selects Size modulation source Env: Set the envelope shape > State Variable Filter: Type: Select type of filter (LP = lowpass, HP = highpass, BP = Bandpass, BR = Bandreject) Cutoff: Frequency of filter's cutoff Q: Resonance or emphasis of filter Mod: Select cutoff frequency mod source Mod Depth: Amount of modulation sent to filter cutoff > Delay: Mix: The wet/dry mix of the delay effect Mod: Select delay time mod source Mod Depth: Amount of modulation sent to delay time (set to MAX for proper SYNC mod) F.back: Amount of delay repeats (feedback) Sync: Set delay time division based on host bpm > Autopan: Mod: Select mod source for automatic panning Mod Depth: Amount of modulation sent to autopan --------------------------- MODULATION SOURCE CONTROLS: --------------------------- > Sequencer 1 and 2: Both sequencers are identical in function. You can transpose each sequencer *UP* only, otherwise leave the knobs all the way to the left for normal operation. Tweaking this control while the sequencer is running can yield some interesting glitchy results. Each sequencer also has a smoothing control. Turn the knob all the way to the right for full smoothing and all the way to the left for none. Depending on the effect you are modulating, you may get a portamento/glide sound with the smoothing on. > LFO: Type: Select SYNC (host) or MAN (manual) control of LFO's frequency S/H: Switch to turn the Sample and Hold effect on and off Speed: Manually adjusts the LFO frequency when the type is set to 'Man' Waveform: Set LFO's waveshape Period: Select frequency division based on host's tempo (Type must be set to SYNC) Smooth: Softens the LFO's waveform > Wave: File: Loads and loops a WAV file of your choice Pitch: Adjust pitch of loaded WAV file LFO Mod: Turns LFO to Pitch modulation on or off Start: Set start point of sample End: Set end point of sample Rev: If selected sample will be played (looped) in reverse. Smooth: Softens the Wave player's waveform Bar Sync: Will restart play of sample at each start of bar (per the host) ------ OTHER: ------ > Seq Clock: Clock Type: Set sequencer clock source (host, lfo, or WAV) [seq readout may (will) be inaccurate when LFO or WAV is selected] Steps: Set amount of sequencer steps used (16, 8, 4, or 16 ds (double speed) Readout: The step sequencer readout may be toggled on and off by the unlabled button the the left of the sequencer > Out: Wet: Amount of Wet signal out (signal in is converted to mono before fx) Dry: Amount of Dry signal out (stereo thru) ----- TIPS: ----- >>> Be sure to make full advantage of automation within your host. You could easily make a whole ambient track just using Transilient, one sustained pad, and some automation. (and of course, inspiration!) In fact, that's what I designed this effect for -- as a sort of wacky auto acompaniment/enrythmizer. >>> For proper tempo-synced delays be sure to have SYNC selected as a mod source and the Mod Depth knob turned all the way up. >>> If you have a host with a preset morphing feature or *partial* randomization, be sure to try it out on Transilient. Morphing sequences works suprisingly well. >>> Make a bunch of loops using Transilient and sequence them in your favorite host or put them through a slicer. >>> Load a sound/loop you made in Transilient in the Wave OSC >>> If the LED light readout is not working correctly after a randomization within your host, change the amounts of steps to another value and then back to the value you desire. >>> Loud atonal noisy sounds tend to work well using the Wave OSC >>> As with all SynthEdit plugs, you may hold the CTRL key while moving your mouse for finer knob control. [very useful for fine tuning grain pitch with audio] >>> Monitor at lower levels or insert a compressor/limiter after Transilient when testing out extreme parameters. >>> Experiment, be creative! Make inappropriate noise! - For more *free* VST, samples, and more -- visit liquidclear.net - If you like Transilient, I'd love to hear from you. Any comments, questions, or suggestions may be directed to liquidclear@fastmail.fm or username Liquidclear @ KVR's forums. - Liquidclear would like to thank the following for their help and/or support: Nina 3As Hans Dubbyah Jeff McClintock KVR Jackdark SE Module Devs: Dave Haupt EVM Scoofster Rick Jelliffe - Planned for Transilient v2: -Random and backwards modes for sequencers -Variable step amounts from 1-16 -Sequencer transpose down -Another LFO -More Effects? Distortion? Bitcrush? -Requests? ----------------------------------------------------------------------- Copyright 2007 Symmetrical Castle / Liquid Clear -- All Rights Reserved ----------------------------------------------------------------------- transilient (adj. - passing abruptly from one state to another. transilience, n.) [this manual last updated on 03/010/07]